![]() ![]() Though yeah, I managed to just buy a bunch of stuff in Mukurogai to get it to max no problem. Having to create every single damn piece of equipment alone just seems too tedious. I'm not even bothering with the completion list as per usual. It's not fun doing something & then finding out the goal post got moved even further back, especially when I'm now 90% done with the diligence list. Really, I think if the game was just upfront with "look, there's # tiers of this one challenge", I wouldn't mind as much, because I'd know what the final end goal is. Some of them were thankfully a bit restrained, like only delivering 20 packages or chopping 500 pieces of wood (I was preparing myself for the game to tell me to reach 1,000). But like, eating 200 times at a restaurant doesn't feel like something that'd come natural. ![]() Some of them make absolute sense in that you'd earn them over the course of the game, like using a bunch of medicine or just wandering the world because you're gonna be running around a bunch doing the side content. Thankfully you can just use the chicken racing method to get virtue to then buy reputation (since you get decent virtue by selling the plates/hammers you get from the tags you win from gambling to the pawn shop) ![]() Only stuff I reckon I'll need to finesse is some of the reputation stuff - since Id imagine you'd need to use virtue to boost your ranking. Thankfully I get most of the requirements just by my super slow and thorough playstyle. well its a remake so its not entirely new but its a remake, so they could have fixed it if they wanted. I find it kinda hilarious at how uneven the completion lists tend to be these days - 6 and 7 basically let you pick and choose what you did, while Lost Judgment was far more demanding (no, you do EVERYTHING!) and this. its like they fixed (well, lessened) one issue then made another 10 times worse!Įither way, its a bad 100% no doubt about it, it wasnt reduced enough to fix peoples complaints with the original so honestly only parts of Japanese Hokuto Ga Gotoku's list is worse. Beyond a little bit of pacing fatigue towards the end, it remains a fun story.Ĭlick to shrink.Would you believe some of that is STILL reduced compared to what the original asked of you? But then the original didnt have a huge modding grind. It's great that we finally got it officially translated, but I'm pretty confident in saying I would have probably preferred a rerelease of the original game, e.g. The card system (and its super moves) bleeding over into the story was something I was always worried about since the announcement, so it's a shame how they implemented it here.Įssentially, most of the additions with this being a 'remaster' take away from the original experience, in my opinion. All of these were caused by bosses suddenly downing me with fireballs, or some other similar super move, making those encounters a little anti-climactic. The game isn't hard by any stretch, but I can quite comfortably finish these games without having to retry any encounters, so it was telling that I had a handful by the end of Ishin. Fundamentally, the balancing is a big one, with the enemy tuning and the general pacing of the upgrade system at odds with each other. I tend to adjust my opinion over time with these games, particularly when I revisit them, but I know I have some issues that I know will carry over. I finished the story last night, and having done the (majority of) side content too, my initial reaction is to put it firmly at the lower end of my personal RGG rankings. It gives you wins more often than not, I average 2 plat plates per every 300 tickets I use, with tons of other items alongside it. 7 chapters in and I gotta say, the 10 ticket lottery is where you really should just spend all your tickets. But again, I could have just been using bad cards back then. well it does actually feel easier to clear the stages than it did back in the original. ![]() RGGS did mention that guns were nerfed in this way because you could legit spam gun all through battle dungeons in the original game (I should know, after a set point that's all I did), but this time it wants you to engage with the combat/troopers more. Again, not sure if such a thing exists but it makes sense it would. Get a seal equipped to the weapon which shreds armor. I imagine there might be such an ability? Get cards (troopers) that have the ability to shred armor. Click to shrink.Not sure if either of these options exist but: ![]()
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